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I am curious, where does the 1500MB get stored when EnableUnsafeMemoryHacks=true if not in enbhost.exe and why is it unsafe? Also, regardless of the USMH setting or ENB version, the VRAM usage for the save game I am testing with is always at 2400MB when the save game loads and doesn't change much while wandering the local area. 5) Depending on the mod, you may have to change some graphics settings via the New Vegas. 4) First use the wrapper method: From the ENB files, copy ONLY the file d3d9.dll into the New Vegas folder.
#Fallout new vegas enb install guide mod
3) From the unzipped mod file, copy all of them to the Fallout New Vegas folder. When ReduceSystemMemoryUsage=false, loading the save game freezes when the game's exe is around 2200Mb with both versions. C:\Program Files (x86)\Steam\SteamApps\common\Fallout New Vegas. When USMH=false, enbhost.exe is using around 1500MB. From now on, copy every new preset into the game folder, overwriting files if asked. Copy the contents of the WrapperVersion folder into the game folder ( the one containing FalloutNV.exe ) 3. Download the latest version of ENB Series.
#Fallout new vegas enb install guide how to
Warning To run the mod properly, enable HDR in game video options. How to install the files enabling you to use ENB. Removed some of its obsolette parameters. POSTING THE ENBSERIES BINARY FILES ON NEXUS SITES IS STRICTLY PROHIBITED Improved quality of ambient occlusion, especially when close to characters. Also with USMH=true the memory usage of the game is the same as when it's false around 750MB. ENBSeries v0.451 for Fallout 3 / New Vegas. When there is lag, after the freeze, the values are sometimes zero and sometimes low in the 100 Mbytes per second range.Įither way, USMH(UnsafeMemoryHacks) still works and seems to perform with +5 FPS on average. Sometimes the numbers jump and there is no lag. However, it doesn't always correspond with the lag.
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With the profiling, I can see the Deleted, Allocated, and Created Textures profiling numbers occasionally jump from zero to values in the 100s for Created Textures and up to 5000 Mbytes per sec for Deleted and Allocated. With EnableUnsafeMemoryHacks=false the lag is present in both versions. Could this be attributed to EnableCompression=false working as intended now? v0278 might feel slightly smoother or more consistent FPS. First, the FPS with EnableUnsafeMemoryHacks=true was about the same between v0267 and v0278. Subscribe for the latest & best fallout 3 & New Vegas mods My twitter Detail guide on how to install enb Visual mods Super Duper ENB FNV Realistic Wasteland Lighting by Sal203 and xCamoLegend NMC. If I want to test correctly, I should really take my own advice and test on a totally vanilla install.īut for comparison sake with v0267.